Source code for mealpy.math_based.GBO

#!/usr/bin/env python
# Created by "Thieu" at 17:07, 02/03/2022 ----------%                                                                               
#       Email: nguyenthieu2102@gmail.com            %                                                    
#       Github: https://github.com/thieu1995        %                         
# --------------------------------------------------%

import numpy as np
from mealpy.optimizer import Optimizer


[docs]class OriginalGBO(Optimizer): """ The original version of: Gradient-Based Optimizer (GBO) Hyper-parameters should fine-tune in approximate range to get faster convergence toward the global optimum: + pr (float): [0.2, 0.8], Probability Parameter, default = 0.5 + beta_min (float): Fixed parameter (no name in the paper), default = 0.2 + beta_max (float): Fixed parameter (no name in the paper), default = 1.2 Examples ~~~~~~~~ >>> import numpy as np >>> from mealpy import FloatVar, GBO >>> >>> def objective_function(solution): >>> return np.sum(solution**2) >>> >>> problem_dict = { >>> "bounds": FloatVar(n_vars=30, lb=(-10.,) * 30, ub=(10.,) * 30, name="delta"), >>> "minmax": "min", >>> "obj_func": objective_function >>> } >>> >>> model = GBO.OriginalGBO(epoch=1000, pop_size=50, pr = 0.5, beta_min = 0.2, beta_max = 1.2) >>> g_best = model.solve(problem_dict) >>> print(f"Solution: {g_best.solution}, Fitness: {g_best.target.fitness}") >>> print(f"Solution: {model.g_best.solution}, Fitness: {model.g_best.target.fitness}") References ~~~~~~~~~~ [1] Ahmadianfar, I., Bozorg-Haddad, O. and Chu, X., 2020. Gradient-based optimizer: A new metaheuristic optimization algorithm. Information Sciences, 540, pp.131-159. """ def __init__(self, epoch: int = 10000, pop_size: int = 100, pr: float = 0.5, beta_min: float = 0.2, beta_max: float = 1.2, **kwargs: object) -> None: """ Args: epoch (int): maximum number of iterations, default = 10000 pop_size (int): number of population size, default = 100 pr (float): Probability Parameter, default = 0.5 beta_min (float): Fixed parameter (no name in the paper), default = 0.2 beta_max (float): Fixed parameter (no name in the paper), default = 1.2 """ super().__init__(**kwargs) self.epoch = self.validator.check_int("epoch", epoch, [1, 100000]) self.pop_size = self.validator.check_int("pop_size", pop_size, [5, 10000]) self.pr = self.validator.check_float("pr", pr, (0, 1.0)) self.beta_min = self.validator.check_float("beta_min", beta_min, (0, 2.0)) self.beta_max = self.validator.check_float("beta_max", beta_max, (0, 5.0)) self.set_parameters(["epoch", "pop_size", "pr", "beta_min", "beta_max"]) self.sort_flag = False
[docs] def evolve(self, epoch): """ The main operations (equations) of algorithm. Inherit from Optimizer class Args: epoch (int): The current iteration """ # Eq.(14.2), Eq.(14.1) beta = self.beta_min + (self.beta_max - self.beta_min) * (1 - (epoch / self.epoch) ** 3) ** 2 alpha = np.abs(beta * np.sin(3 * np.pi / 2 + np.sin(beta * 3 * np.pi / 2))) pop_new = [] for idx in range(0, self.pop_size): p1 = 2 * self.generator.random() * alpha - alpha p2 = 2 * self.generator.random() * alpha - alpha # Four positions randomly selected from population r1, r2, r3, r4 = self.generator.choice(list(set(range(0, self.pop_size)) - {idx}), 4, replace=False) # Average of Four positions randomly selected from population r0 = (self.pop[r1].solution + self.pop[r2].solution + self.pop[r3].solution + self.pop[r4].solution) / 4 # Randomization Epsilon epsilon = 5e-3 * self.generator.random() delta = 2 * self.generator.random() * np.abs(r0 - self.pop[idx].solution) step = (self.g_best.solution - self.pop[r1].solution + delta) / 2 delta_x = self.generator.choice(range(0, self.pop_size)) * np.abs(step) x1 = self.pop[idx].solution - self.generator.normal() * p1 * 2 * delta_x * \ self.pop[idx].solution / (self.g_worst.solution - self.g_best.solution + epsilon) + \ self.generator.random() * p2 * (self.g_best.solution - self.pop[idx].solution) z = self.pop[idx].solution - self.generator.normal() * 2 * delta_x * \ self.pop[idx].solution / (self.g_worst.solution - self.g_best.solution + epsilon) y_p = self.generator.random() * ((z + self.pop[idx].solution) / 2 + self.generator.random() * delta_x) y_q = self.generator.random() * ((z + self.pop[idx].solution) / 2 - self.generator.random() * delta_x) x2 = self.g_best.solution - self.generator.normal() * p1 * 2 * delta_x * self.pop[idx].solution / (y_p - y_q + epsilon) + \ self.generator.random() * p2 * (self.pop[r1].solution - self.pop[r2].solution) x3 = self.pop[idx].solution - p1 * (x2 - x1) ra = self.generator.random() rb = self.generator.random() pos_new = ra * (rb * x1 + (1 - rb) * x2) + (1 - ra) * x3 # Local escaping operator if self.generator.random() < self.pr: f1 = self.generator.uniform(-1, 1) f2 = self.generator.normal(0, 1) L1 = np.round(1 - self.generator.random()) u1 = L1 * 2 * self.generator.random() + (1 - L1) u2 = L1 * self.generator.random() + (1 - L1) u3 = L1 * self.generator.random() + (1 - L1) L2 = np.round(1 - self.generator.random()) x_rand = self.problem.generate_solution() x_p = self.pop[self.generator.choice(range(0, self.pop_size))].solution x_m = L2 * x_p + (1 - L2) * x_rand if self.generator.random() < 0.5: pos_new = pos_new + f1 * (u1 * self.g_best.solution - u2 * x_m) + \ f2 * p1 * (u3 * (x2 - x1) + u2 * (self.pop[r1].solution - self.pop[r2].solution)) / 2 else: pos_new = self.g_best.solution + f1 * (u1 * self.g_best.solution - u2 * x_m) + f2 * p1 * \ (u3 * (x2 - x1) + u2 * (self.pop[r1].solution - self.pop[r2].solution)) / 2 # Check if solutions go outside the search space and bring them back pos_new = self.correct_solution(pos_new) agent = self.generate_empty_agent(pos_new) pop_new.append(agent) if self.mode not in self.AVAILABLE_MODES: agent.target = self.get_target(pos_new) self.pop[idx] = self.get_better_agent(agent, self.pop[idx], self.problem.minmax) if self.mode in self.AVAILABLE_MODES: pop_new = self.update_target_for_population(pop_new) self.pop = self.greedy_selection_population(self.pop, pop_new, self.problem.minmax) _, best, worst = self.get_special_agents(self.pop, n_best=1, n_worst=1, minmax=self.problem.minmax) self.g_best, self.g_worst = best[0], worst[0]