Source code for mealpy.swarm_based.COA

#!/usr/bin/env python
# Created by "Thieu" at 13:59, 24/06/2021 ----------%
#       Email: nguyenthieu2102@gmail.com            %
#       Github: https://github.com/thieu1995        %
# --------------------------------------------------%

import numpy as np
from mealpy.optimizer import Optimizer
from mealpy.utils.agent import Agent


[docs]class OriginalCOA(Optimizer): """ The original version of: Coyote Optimization Algorithm (COA) Links: 1. https://ieeexplore.ieee.org/document/8477769 2. https://github.com/jkpir/COA/blob/master/COA.py (Old version Mealpy < 1.2.2) Hyper-parameters should fine-tune in approximate range to get faster convergence toward the global optimum: + n_coyotes (int): [3, 15], number of coyotes per group, default=5 Examples ~~~~~~~~ >>> import numpy as np >>> from mealpy import FloatVar, COA >>> >>> def objective_function(solution): >>> return np.sum(solution**2) >>> >>> problem_dict = { >>> "bounds": FloatVar(n_vars=30, lb=(-10.,) * 30, ub=(10.,) * 30, name="delta"), >>> "obj_func": objective_function, >>> "minmax": "min", >>> } >>> >>> model = COA.OriginalCOA(epoch=1000, pop_size=50, n_coyotes = 5) >>> g_best = model.solve(problem_dict) >>> print(f"Solution: {g_best.solution}, Fitness: {g_best.target.fitness}") >>> print(f"Solution: {model.g_best.solution}, Fitness: {model.g_best.target.fitness}") References ~~~~~~~~~~ [1] Pierezan, J. and Coelho, L.D.S., 2018, July. Coyote optimization algorithm: a new metaheuristic for global optimization problems. In 2018 IEEE congress on evolutionary computation (CEC) (pp. 1-8). IEEE. """ def __init__(self, epoch: int = 10000, pop_size: int = 100, n_coyotes: int = 5, **kwargs: object) -> None: """ Args: epoch (int): maximum number of iterations, default = 10000 pop_size (int): number of population size, default = 100 n_coyotes (int): number of coyotes per group, default=5 """ super().__init__(**kwargs) self.epoch = self.validator.check_int("epoch", epoch, [1, 100000]) self.pop_size = self.validator.check_int("pop_size", pop_size, [5, 10000]) self.n_coyotes = self.validator.check_int("n_coyotes", n_coyotes, [2, int(self.pop_size / 2)]) self.set_parameters(["epoch", "pop_size", "n_coyotes"]) self.n_packs = int(pop_size / self.n_coyotes) self.sort_flag = False
[docs] def initialization(self): if self.pop is None: self.pop = self.generate_population(self.pop_size) self.pop_group = self.generate_group_population(self.pop, self.n_packs, self.n_coyotes) self.ps = 1. / self.problem.n_dims self.p_leave = 0.005 * (self.n_coyotes ** 2) # Probability of leaving a pack
[docs] def generate_empty_agent(self, solution: np.ndarray = None) -> Agent: if solution is None: solution = self.problem.generate_solution(encoded=True) age = 1 return Agent(solution=solution, age=age)
[docs] def evolve(self, epoch): """ The main operations (equations) of algorithm. Inherit from Optimizer class Args: epoch (int): The current iteration """ # Execute the operations inside each pack for p in range(self.n_packs): # Get the coyotes that belong to each pack self.pop_group[p] = self.get_sorted_population(self.pop_group[p], self.problem.minmax) # Detect alphas according to the costs (Eq. 5) # Compute the social tendency of the pack (Eq. 6) tendency = np.mean([agent.solution for agent in self.pop_group[p]]) # Update coyotes' social condition pop_new = [] for i in range(self.n_coyotes): rc1, rc2 = self.generator.choice(list(set(range(0, self.n_coyotes)) - {i}), 2, replace=False) # Try to update the social condition according to the alpha and the pack tendency(Eq. 12) pos_new = self.pop_group[p][i].solution + self.generator.random() * (self.pop_group[p][0].solution - self.pop_group[p][rc1].solution) + \ self.generator.random() * (tendency - self.pop_group[p][rc2].solution) # Keep the coyotes in the search space (optimization problem constraint) pos_new = self.correct_solution(pos_new) agent = self.generate_empty_agent(pos_new) agent.age = self.pop_group[p][i].age pop_new.append(agent) if self.mode not in self.AVAILABLE_MODES: pop_new[-1].target = self.get_target(pos_new) # Evaluate the new social condition (Eq. 13) pop_new = self.update_target_for_population(pop_new) # Adaptation (Eq. 14) self.pop_group[p] = self.greedy_selection_population(self.pop_group[p], pop_new, self.problem.minmax) # Birth of a new coyote from random parents (Eq. 7 and Alg. 1) id_dad, id_mom = self.generator.choice(list(range(0, self.n_coyotes)), 2, replace=False) prob1 = (1. - self.ps) / 2. # Generate the pup considering intrinsic and extrinsic influence pup = np.where(self.generator.random(self.problem.n_dims) < prob1, self.pop_group[p][id_dad].solution, self.pop_group[p][id_mom].solution) # Eventual noise pos_new = self.generator.normal(0, 1) * pup pos_new = self.correct_solution(pos_new) agent = self.generate_agent(pos_new) # Verify if the pup will survive packs = self.get_sorted_population(self.pop_group[p], self.problem.minmax) # Find index of element has fitness larger than new child. If existed an element like that, new child is good if self.compare_target(agent.target, packs[-1].target, self.problem.minmax): if self.problem.minmax == "min": packs = sorted(packs, key=lambda agent: agent.age) else: packs = sorted(packs, key=lambda agent: agent.age, reverse=True) # Replace worst element by new child, New born child with age = 0 packs[-1] = agent self.pop_group[p] = [agent.copy() for agent in packs] # A coyote can leave a pack and enter in another pack (Eq. 4) if self.n_packs > 1: if self.generator.random() < self.p_leave: id_pack1, id_pack2 = self.generator.choice(list(range(0, self.n_packs)), 2, replace=False) id1, id2 = self.generator.choice(list(range(0, self.n_coyotes)), 2, replace=False) self.pop_group[id_pack1][id1], self.pop_group[id_pack2][id2] = self.pop_group[id_pack2][id2], self.pop_group[id_pack1][id1] # Update coyotes ages for id_pack in range(0, self.n_packs): for id_coy in range(0, self.n_coyotes): self.pop_group[id_pack][id_coy].age += 1 self.pop = [agent for pack in self.pop_group for agent in pack]